Level & Skills
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Level & Skills

Leveling
As you play Flying for Home, you will gain experience (exp). Experience is awarded primarily for training, feeding, and entering horses, so the more horses you have (and care for) the faster it will increase. As your experience increases, you will level up. In addition, you will gain experience each time someone you referred levels up.

You can view your current level and experience in the right hand sidebar next to the bar graph icon. Whenever you have enough experience to level up, a button will appear below it which says Level Up! Clicking the button will increase your level and assign any rewards you are eligible for.

Each time you level, you will earn $100,000!

Money is definitely nice when you're starting out, but the most important reward for leveling is the ability to upgrade your skills. You will earn a new upgrade point at every even level through to level 18, meaning you'll unlock your 9th upgrade point at level 18. After level 18, you'll earn upgrade points for every third level (21, 24, and so on). You will be able to unlock your final (30th) skill at level 81.

Once all of your skills are unlocked, you periodically earn Golden Apples. These can be used to buy a variety of fun and unique items at the Golden Apple Orchard. You will continue earning these for the remainder of your time on Flying for Home - there is no level cap.
Skills
As already mentioned, you will unlock skill upgrades as you level up. Flying for Home has three different skill divisions: Training, Breeding, and Business. Each skill division has 10 different skills, which must be earned in progressive order. In other words, you must work your way up from the 1st skill in each division to the 10th skill and cannot choose them at random. You can view available skills and apply your upgrade points on the Skills page, which can also be found on the left sidebar of your Stable page. All skills are also explained in detail below.

You must unlock the 10th and final Training skill in order to unlock the Breeding and Business skill divisions. The training skills will greatly benefit you as a newer or smaller stable, so this would always be the best route to go, even if the others were not locked. Business and Breeding may sound exciting, but you're actually better off to focus on building up and improving your racing string as much as you can. Remember: Any horse can earn money in races and even 'bad' horses can earn Golden Apples!

Once you've gained access to Breeding and Business, the choice is yours as to which division you would rather upgrade next. Breeding is usually recommended as a priority over Business. It will still help you earn more money as standing stallions and selling yearlings can provide a huge source of income. In addition, breeding quality foals means you will have better racing horses, which in turn means you will be earning more money. For these reasons, we usually recommend leaving Business skills until last. However, there's no harm in putting a few points into Business as you're working your way up the Breeding ladder.
Training Skills
1 Star View full Morale and Consistency stars on horse pages.

This skill allows you to see statistics on horse pages indicating their Morale and Consistency. This will tell you your horse's current Morale, indicated by grey, red, yellow, or green box. It also shows a horse's current consistency and the color of the boxes indicate whether the horse's consistency is maxed (green box) or not (yellow box).
2 Star View Longevity percentages on horse pages.

This skill allows you to see a small box on horse page, similar to Morale, which shows you a horse's exact Longevity (in the form of the number of races remaining in its career). The box will appear Green if the horse is still well within Longevity but will change to Yellow once it is starting to decline and Red when the horse is a few races away from its Soundness being affected.
3 Star Gain ability to perform buddy workouts with your horses.

With this skill you unlock the option to do buddy workouts with your horses. These can be done from the Exercise page and will provide numerous benefits including: increased Experience, Prime, Consistency, Courage, increases to maximum stats, and sometimes reduced Risk. More information on Buddy Workouts can be found in the tutorial linked on the Exercise page or in the Handbook.
4 Star Chance for horses to gain Consistency when training.

This is a very straightforward skill. Once unlocked, your horses have a chance to gain Consistency each time they are trained. Over time, this will help them reach their maximum possible Consistency which will improve their performance in races.
5 Star Gain the ability to trade in Trader Tickets for FFH$ and Pro Coins.

You may now "cash in" unneeded Trader Tickets for $100,000 each or 100 Pro Coins for every 10. This is a great way to save up Pro Coins so we highly recommend saving them up to trade in groups of 10!
6 Star Improved Ultra Wraps. Improved and more durable Basic Wraps.

This skill is a fantastic way to decrease the amount of injuries your horses suffer in races. It will increase the in-race risk (chance of injury) reduction for both Ultra and Basic Wraps by 10%. In addition, it will make your Basic Wraps last about 30% longer - as each time a horse races in them they have a 30% chance not to reduce the amount of uses remaining.
7 Star Colts see greater improvement from gelding.

Gelding is something every stable does - probably more often than you'd like. With this skill your colts will have a better chance of gaining stats when they are gelded.
8 Star Extra chance for horses to gain stats during training.

With this skill, each time you train your horses they will have a chance to earn additional stats. This may sometimes cause them to gain +3 (or even +4) to a stat from one training session. It will also reduce the frequency of training sessions where nothing is learned (not to be confused with refusals).
9 Star Ability to enter horses in color shows.

This skill unlocks color shows for horses that are eligible. For more information, check out the Color Shows page.
10 Star Build and use an obstacle course to improve your horses.

More information available soon!
Breeding Skills
1 Star Breed mares, stand stallions, and register yearlings with a prefix.

After finally completing your 10th Training skill and the Training division , you'll be oh-so-pleased to unlock the Breeding Division and obtaining your first star! As simple as it sounds, this gives you the ability to start breeding your horses - including standing stallions at public stud (if eligible) and adding a prefix to yearlings you've bred.
2 Star Ability to buy genetic ratings for yearlings.

With this skill, you unlock the ability to buy genetic ratings for yearlings. This is especially useful in making decisions about gelding, selling, and consigning yearlings to the annual auction.
3 Star View advanced information when performing hypomates.

Hypomates are one of the most valuable resources when it comes to matching your mares. This unlocks the ability to see 'advanced' information about the match, including: how many Genetic Merit, Performance Merit, and Peerless offspring the mare/stallion has thrown, Average Foal Potential, Average Foal SC Potential, Dam Average Quality (for sire), and percentage of male offspring who have been gelded.
4 Star Ultrasound mares in foal to determine foal sex.

This skill unlocks a new service at the Veterinarian, giving you the ability to ultrasound mares in foal. These ultrasounds will reveal the sex of the foal a mare is carrying, allowing you to plan ahead or make more informed decisions in the use of Petal Dust.
5 Star Ability to purchase neglect contracts for horses you've bred.

With this skill, you gain the option to purchase Neglect Contracts for all horses you've bred. These contracts will allow you to reclaim a horse you bred and on-sold if it is ever neglected by its future owner. Horses with this contract will be eligible for reclaim after 6 months of neglect (not being fed or trained). The cost of the contract will vary depending upon whether the horse is a yearling ($100,000) or 2yo+ ($250,000).
6 Star Option to pension mares early if they are barren or 15+ years old.

This skill gives you the opportunity to pension mares early if they meet certain criteria. Mares who are barren may be pensioned early for $250,000, mares 20yo+ may be pensioned for $250,000, and mares 15-19yo may be pensioned for $500,000. This action can be performed from the normal Pension button on the Manage page.
7 Star Chance your mares will not use a Breeding Pass when covered.

With this skill your mares may sometimes, randomly, be able to be bred without using a Breeding Pass. Whenever you're lucky enough for this to happen, you'll be sent a notification.
8 Star Yearlings may gain Colt Composure/Filly Power when training.

Colt Composure and Filly Power are elusive stats that can 'sometimes' make or break a horse in open races. These stats are usually 'what you see is what you get', but this skill will make your life a little easier. Once unlocked, your yearlings will have a chance to gain CC/FP during their normal training.
9 Star Earn a 8% bonus from all race earnings of horses you've bred.

Once you develop a solid breeding program, you'll likely be selling foals to other stables. With this skill, all those foals you sell will continue to provide you with a little income throughout their racing careers. This 8% bonus may not sound like much, but it can add up over time if you're selling 20 or even 50 yearlings each year.
10 Star When genetic ratings are purchased, horses have a chance to show genotpye, Jump/Driving gene, or Blood Type upon retirement.

There are three things everyone would love to see for every retired horse: full genotype, Jump/Driving gene, and Blood Type. You can, of course, purchase all of these things individually - but doing so is far too costly to do for all your horses. With this skill, each time you retire a horse who has genetic ratings purchased, it will have a chance to randomly show one of these things.
Business Skills
1 Star 20% discount on race entry fees.

As simple as it seems, this skill will reduce your entry fees by 20% in all races.
2 Star 30% discount in tack and feed shops.

Once unlocked, this skill will give you a 30% discount on all FFH$ (not PC) items in the Tack Shop and Feed Mill.
3 Star Gain 15% extra race winnings and 50% bonus for Performance Merits.

A straightforward skill, this will reward you with 15% bonus income each time your horse brings home a paycheck in races. In addition, this will reward you with $50,000 (50%) extra each time one of your horses earns a Performance Merit.
4 Star 20% discount on property expansions and stall upgrades.

Every growing barn knows the woes of running out of space. With this skill, expanding your barn is a little less stressful. The 20% discount will apply to the FFH$ options for purchasing more acreage as well as adding new stalls to your stables.
5 Star 25% discount on genetic ratings and genotypes.

This skill will give you a 25% discount on genetic ratings and genotypes purchased from the Geneticist. It will only apply to FFH$ genotypes, not PC.
6 Star Ability to create sales spotlights for your horses.

With this skill, you can purchase a spotlight ad for any horse you list for sale for $100,000 or more. Spotlight ads do two things. First, they will randomly rotate into the spotlight section in the main Sales Arena, giving your horse a little more visibility. In addition, they will show up in the special Stable Spotlights page of your barn, giving other people a quick way to view the most promising horses you have for sale.
7 Star Ability to buy partnerships in other stable's racing horses.

This skill allows you to buy Partnerships (like sponsorship or stocks) of other stable's horses. There are three different levels of partnership, each providing different rewards. Depending upon the level of partnership and the age at which you purchase a partnership, you may be eligible for monetary rewards based upon a horse's race winnings, Performance Merit, Performance Distinction, and Court of Stars awards.
8 Star Purchase equine therapy equipment to improve injury rehabilitation.

With this skill you can build a therapy center at your stables, including a hot walker and therapeutic pool. These facilities will increase injury recovery by 50%, meaning horses using these will recover in half the usual time. Once purchased, you'll have access to new therapy options when performing rehabilitation exercises.
9 Star Better bartering with the Golden Apple Orchard.

A master of selling horses, you're now able to give 30 potential and better horses to the Golden Apple Orchard (reduced from 35 potential). You'll also be rewarded with more Golden Apples when you trade horses in.
10 Star Ability to convert some of your acreage into farm fields.

Are you getting bored with nothing but horses on your farm? With this skill you'll have no excuse for boredom - it will let you turn some of your unused acreage into farm plots to grow grain and/or hay. If tended well throughout the growing season, these plots will reward you handsomely with a special feed (including Alfalfa Cubes, Mineral Blocks, Prodigy, Legacy, Sugar Cubes, and more), some Golden Apples, and perhaps even Carrots or a Mud Bath if luck is on your side.



Currently
Thursday, 08:51pm
October (Meet B)
Year 50
Meet Ends
Sunday (1:00am)





Making Magic
Issa (#1)
09/26/22 7:27 pm
Registration is open for October's trick or treat BGA tournament! Join to win cool (or is it ghoul?) prizes! For more info or to sign up, check out the #šŸ†tournament-info channel.
Issa (#1)
09/20/22 3:39 pm
Purses for Initiate's Quest races have been increased to $6,000,000.
Issa (#1)
09/19/22 1:15 pm
The Events page has a small update to include reminders for a few key dates/events.
Issa (#1)
09/19/22 11:28 am
Looking to cut back on racers? Mark your calendars now! We'll be hosting a trial run of an Training Auction in February Y51. Consignments will be open in January and all racing horses who meet the requirements (which will be more relaxed than YA) will be eligible for consignment.
Issa (#1)
09/11/22 1:24 pm
Consignments for the Y50 Yearling Sale are open! The requirements page has been updated and includes a few changes to eligibility and fees.
Issa (#1)
09/05/22 2:15 pm
SIP testing is open again.
Issa (#1)
09/03/22 1:46 pm
Crafting requirements for Blossom Tea and Frozen Nectar have been updated.
Issa (#1)
08/30/22 11:53 am
Cake It Easy tournaments begin Thursday! Make sure you've signed up if you want to participate, received all the invites you needed, and have accepted all your invites.
Issa (#1)
08/28/22 1:28 pm
Training and feeding are reopen! You can now train and feed from a single Care page. All other options (selling, gelding, pasturing, etc.) can be found on the Manage page.
Issa (#1)
08/28/22 12:29 pm
Exercise and Care pages will be inaccessible for a little bit.
Issa (#1)
08/26/22 5:52 pm
Experience gain/loss has been rebalanced, which should make it easier for young horses and others that have been struggling to gain Experience.
Issa (#1)
08/26/22 5:29 pm
PR penalties for racing away from Favorite Distance have been significantly reduced.
Issa (#1)
08/25/22 1:53 pm
Registrations are open for September's Board Game Arena tournaments! No prior experience needed - sign up and join the fun! Details are posted in #šŸ†tournament-info on Discord.
Issa (#1)
08/18/22 6:02 pm
Frosting markings have been updated and now include a 3rd option. You may need to CTRL+F5 to see the updates.
Issa (#1)
08/16/22 1:09 pm
We've dropped in some backend efficiency improvements for the GB breed. This change has no impacts on gameplay and simply makes scripts run smoother. If you notice anything amiss, such as a GB breed icon not showing up somewhere, please post a bug.
Issa (#1)
08/15/22 3:06 pm
Breeding Info pages have received a little TLC. Stallions now show AFP, Grade, and SIP history at the top of the page. All horses show offspring series winners relevant to their breed.
Issa (#1)
08/14/22 10:40 pm
A bug has been corrected in PRs which may cause some horses to run a few points lower in future races. This decline will be most obvious in horses with high stats and style proficiency. Grade suggestions will be updated as needed after this fix settles in.
Issa (#1)
08/14/22 2:06 pm
You can now Hide Mare from a mare's Breeding Info page. This will hide (or unhide) her from your Mare Services page. This is helpful for mares you know you don't want to breed in the current year but also don't want to pasture or pension. Hidden mares will automatically be unhidden at the end of year.
Issa (#1)
08/11/22 2:40 pm
Stallions can now use multiple Victor's Blades so long as they don't exceed the maximum of 30 foal slots.
Issa (#1)
08/09/22 6:45 pm
Condition and Energy now show on the Exercise page of retired horses.
Issa (#1)
08/09/22 3:41 pm
A Quick View page is now available for retired geldings.
Issa (#1)
08/09/22 3:05 pm
You may now rename custom jockeys from the Jockey page.
Issa (#1)
08/09/22 2:19 pm
Hypomate buttons have been added to the 'Mares Due' lists in Mare Services.
Issa (#1)
08/09/22 2:11 pm
A Hypomate button has been added to pedigrees for all horses to quickly reference how their parents matched.
Issa (#1)
08/08/22 5:30 pm
The Breeding Pass Raffle seems to be in a generous mood!
Issa (#1)
08/08/22 2:04 pm
Risk can only contribute to chances for a major injury if it is high enough to trigger a race note. Any level of Risk still contributes to minor injury chances.
Issa (#1)
08/08/22 2:04 pm
Horses can no longer suffer random injuries in races. Injuries only occur when caused by a controllable factor.
Issa (#1)
08/08/22 2:04 pm
Stud Services shows a warning icon when stallions have low Condition.
Issa (#1)
08/05/22 11:50 am
Male Probability and Athleticism have been added to Hypomate.
Issa (#1)
08/02/22 9:50 pm
Seems like a great night to spread a little extra Joy!
Issa (#1)
08/01/22 5:49 pm
The Performance Ratings page of the Handbook is finished! Click here to view.
Issa (#1)
08/01/22 2:26 pm
The bug causing discrepancies between Birth Max and maxed stats has been fixed. If you have horses impacted by this, you will need to train their stats up to their correct max. (6yo+ will auto max from any training.)
Issa (#1)
07/30/22 1:09 pm
Reminder: Registrations for the August Board Game Arena tournament are open through this weekend. Try to sign up as soon as possible if you need invitations!
Issa (#1)
07/29/22 9:16 pm
Homozygous Cream horses that carry Sooty may need their images reloaded from their Image Gallery.
Issa (#1)
07/28/22 10:07 pm
We're kicking off another long-awaited Project Six contest this year. Details can be found in the Contests forum.
Issa (#1)
07/28/22 5:40 pm
A recap of last night's breeding workshop has been posted on the forum!
Issa (#1)
07/26/22 7:09 pm
New background Origins is now available! You can buy the infinite version in the Pro Shop and the regular version can be acquired in super secret places.
Issa (#1)
07/26/22 3:47 pm
Smelt away, all ye hoarders o' gold!
Issa (#1)
07/25/22 2:14 pm
Registrations are open for August's Ausome Anniverary Board Game Arena tournament. More information can be found on Discord!
Light Shock (#2785)
07/25/22 12:46 am
If you're interested in more Y50 shenanigans, there's a forum post waiting for you! Go check it out.
Issa (#1)
07/23/22 12:13 am
Ready for adventure? Head on over to the Year 50 Celebration! (Thanks Maeve for the gorgeous banner!)
Issa (#1)
07/22/22 7:33 pm
Black and Smoky Black each have 2 new variant bases. A Glow Up button has been activated for horses who have one of the new bases.
Issa (#1)
07/22/22 4:31 pm
Color Shows are open for entering.
Issa (#1)
07/21/22 2:46 pm
Partnerships are now sold at a flat rate of $250,000.
Issa (#1)
07/21/22 2:19 pm
New training option alert! In Company is available to perform as regular training. Benefits are shown in Training Help.
Maeve (#1539)
07/21/22 10:32 am
A new feed has been dropped! Tone can be fed to horses to increase their condition at the expense of rest.
Maeve (#1539)
07/20/22 10:18 pm
Horses with Color Merit or Color Distinction now have a higher chance of passing that respective color to their foals.
Maeve (#1539)
07/20/22 12:25 pm
Geldings are now eligible to retire upon reaching 100% Gelding Advancement.
Maeve (#1539)
07/17/22 4:25 pm
Imports can no longer have Fair Performance Genes or Low Athleticism, Peak, or Travel.
Light Shock (#2785)
07/04/22 6:25 pm
A lovely Goldblood lady from the recent Select Sale was not picked up. She has been relisted in an auction that will end no sooner than 24 hours from now. All bids are done in PC and must be paid for in PC.