Level & Skills
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Level & Skills

Leveling
As you play Flying for Home, you will gain experience (exp). Experience is awarded primarily for training, feeding, and entering horses, so the more horses you have (and care for) the faster it will increase. As your experience increases, you will level up. In addition, you will gain experience each time someone you referred levels up.

You can view your current level and experience in the right hand sidebar next to the bar graph icon. Whenever you have enough experience to level up, a button will appear below it which says Level Up! Clicking the button will increase your level and assign any rewards you are eligible for.

Each time you level, you will earn $100,000!

Money is definitely nice when you're starting out, but the most important reward for leveling is the ability to upgrade your skills. You will earn a new upgrade point at every even level through to level 18, meaning you'll unlock your 9th upgrade point at level 18. After level 18, you'll earn upgrade points for every third level (21, 24, and so on). You will be able to unlock your final (30th) skill at level 81.

Once all of your skills are unlocked, you periodically earn Golden Apples. These can be used to buy a variety of fun and unique items at the Golden Apple Orchard. You will continue earning these for the remainder of your time on Flying for Home - there is no level cap.
Skills
As already mentioned, you will unlock skill upgrades as you level up. Flying for Home has three different skill divisions: Training, Breeding, and Business. Each skill division has 10 different skills, which must be earned in progressive order. In other words, you must work your way up from the 1st skill in each division to the 10th skill and cannot choose them at random. You can view available skills and apply your upgrade points on the Skills page, which can also be found on the left sidebar of your Stable page. All skills are also explained in detail below.

You must unlock the 10th and final Training skill in order to unlock the Breeding and Business skill divisions. The training skills will greatly benefit you as a newer or smaller stable, so this would always be the best route to go, even if the others were not locked. Business and Breeding may sound exciting, but you're actually better off to focus on building up and improving your racing string as much as you can. Remember: Any horse can earn money in races and even 'bad' horses can earn Golden Apples!

Once you've gained access to Breeding and Business, the choice is yours as to which division you would rather upgrade next. Breeding is usually recommended as a priority over Business. It will still help you earn more money as standing stallions and selling yearlings can provide a huge source of income. In addition, breeding quality foals means you will have better racing horses, which in turn means you will be earning more money. For these reasons, we usually recommend leaving Business skills until last. However, there's no harm in putting a few points into Business as you're working your way up the Breeding ladder.
Training Skills
1 Star View full Morale and Consistency stars on horse pages.

This skill allows you to see statistics on horse pages indicating their Morale and Consistency. This will tell you your horse's current Morale, indicated by grey, red, yellow, or green box. It also shows a horse's current consistency and the color of the boxes indicate whether the horse's consistency is maxed (green box) or not (yellow box).
2 Star View Longevity percentages on horse pages.

This skill allows you to see a small box on horse page, similar to Morale, which shows you a horse's exact Longevity (in the form of the number of races remaining in its career). The box will appear Green if the horse is still well within Longevity but will change to Yellow once it is starting to decline and Red when the horse is a few races away from its Soundness being affected.
3 Star Gain ability to perform buddy workouts with your horses.

With this skill you unlock the option to do buddy workouts with your horses. These can be done from the Exercise page and will provide numerous benefits including: increased Experience, Prime, Consistency, Courage, increases to maximum stats, and sometimes reduced Risk. More information on Buddy Workouts can be found in the tutorial linked on the Exercise page or in the Handbook.
4 Star Chance for horses to gain Consistency when training.

This is a very straightforward skill. Once unlocked, your horses have a chance to gain Consistency each time they are trained. Over time, this will help them reach their maximum possible Consistency which will improve their performance in races.
5 Star Gain the ability to trade in Trader Tickets for FFH$ and Pro Coins.

You may now "cash in" unneeded Trader Tickets for $100,000 each or 100 Pro Coins for every 10. This is a great way to save up Pro Coins so we highly recommend saving them up to trade in groups of 10!
6 Star Improved Ultra Wraps. Improved and more durable Basic Wraps.

This skill is a fantastic way to decrease the amount of injuries your horses suffer in races. It will increase the in-race risk (chance of injury) reduction for both Ultra and Basic Wraps by 10%. In addition, it will make your Basic Wraps last about 30% longer - as each time a horse races in them they have a 30% chance not to reduce the amount of uses remaining.
7 Star Colts see greater improvement from gelding.

Gelding is something every stable does - probably more often than you'd like. With this skill your colts will have a better chance of gaining stats when they are gelded.
8 Star Extra chance for horses to gain stats during training.

With this skill, each time you train your horses they will have a chance to earn additional stats. This may sometimes cause them to gain +3 (or even +4) to a stat from one training session. It will also reduce the frequency of training sessions where nothing is learned (not to be confused with refusals).
9 Star Ability to enter horses in color shows.

This skill unlocks color shows for horses that are eligible. For more information, check out the Color Shows page.
10 Star Build and use an obstacle course to improve your horses.

More information available soon!
Breeding Skills
1 Star Breed mares, stand stallions, and register yearlings with a prefix.

After finally completing your 10th Training skill and the Training division , you'll be oh-so-pleased to unlock the Breeding Division and obtaining your first star! As simple as it sounds, this gives you the ability to start breeding your horses - including standing stallions at public stud (if eligible) and adding a prefix to yearlings you've bred.
2 Star Ability to buy genetic ratings for yearlings.

With this skill, you unlock the ability to buy genetic ratings for yearlings. This is especially useful in making decisions about gelding, selling, and consigning yearlings to the annual auction.
3 Star View advanced information when performing hypomates.

Hypomates are one of the most valuable resources when it comes to matching your mares. This unlocks the ability to see 'advanced' information about the match, including: how many Genetic Merit, Performance Merit, and Peerless offspring the mare/stallion has thrown, Average Foal Potential, Average Foal SC Potential, Dam Average Quality (for sire), and percentage of male offspring who have been gelded.
4 Star Ultrasound mares in foal to determine foal sex.

This skill unlocks a new service at the Veterinarian, giving you the ability to ultrasound mares in foal. These ultrasounds will reveal the sex of the foal a mare is carrying, allowing you to plan ahead or make more informed decisions in the use of Petal Dust.
5 Star Ability to purchase neglect contracts for horses you've bred.

With this skill, you gain the option to purchase Neglect Contracts for all horses you've bred. These contracts will allow you to reclaim a horse you bred and on-sold if it is ever neglected by its future owner. Horses with this contract will be eligible for reclaim after 6 months of neglect (not being fed or trained). The cost of the contract will vary depending upon whether the horse is a yearling ($100,000) or 2yo+ ($250,000).
6 Star Option to pension mares early if they are barren or 15+ years old.

This skill gives you the opportunity to pension mares early if they meet certain criteria. Mares who are barren may be pensioned early for $250,000, mares 20yo+ may be pensioned for $250,000, and mares 15-19yo may be pensioned for $500,000. This action can be performed from the normal Pension button on the Manage page.
7 Star Chance your mares will not use a Breeding Pass when covered.

With this skill your mares may sometimes, randomly, be able to be bred without using a Breeding Pass. Whenever you're lucky enough for this to happen, you'll be sent a notification.
8 Star Yearlings may gain Colt Composure/Filly Power when training.

Colt Composure and Filly Power are elusive stats that can 'sometimes' make or break a horse in open races. These stats are usually 'what you see is what you get', but this skill will make your life a little easier. Once unlocked, your yearlings will have a chance to gain CC/FP during their normal training.
9 Star Earn a 8% bonus from all race earnings of horses you've bred.

Once you develop a solid breeding program, you'll likely be selling foals to other stables. With this skill, all those foals you sell will continue to provide you with a little income throughout their racing careers. This 8% bonus may not sound like much, but it can add up over time if you're selling 20 or even 50 yearlings each year.
10 Star When genetic ratings are purchased, horses have a chance to show genotpye, Jump/Driving gene, or Blood Type upon retirement.

There are three things everyone would love to see for every retired horse: full genotype, Jump/Driving gene, and Blood Type. You can, of course, purchase all of these things individually - but doing so is far too costly to do for all your horses. With this skill, each time you retire a horse who has genetic ratings purchased, it will have a chance to randomly show one of these things.
Business Skills
1 Star 20% discount on race entry fees.

As simple as it seems, this skill will reduce your entry fees by 20% in all races.
2 Star 30% discount in tack and feed shops.

Once unlocked, this skill will give you a 30% discount on all FFH$ (not PC) items in the Tack Shop and Feed Mill.
3 Star Gain 15% extra race winnings and 50% bonus for Performance Merits.

A straightforward skill, this will reward you with 15% bonus income each time your horse brings home a paycheck in races. In addition, this will reward you with $50,000 (50%) extra each time one of your horses earns a Performance Merit.
4 Star 20% discount on property expansions and stall upgrades.

Every growing barn knows the woes of running out of space. With this skill, expanding your barn is a little less stressful. The 20% discount will apply to the FFH$ options for purchasing more acreage as well as adding new stalls to your stables.
5 Star 25% discount on genetic ratings and genotypes.

This skill will give you a 25% discount on genetic ratings and genotypes purchased from the Geneticist. It will only apply to FFH$ genotypes, not PC.
6 Star Ability to create sales spotlights for your horses.

With this skill, you can purchase a spotlight ad for any horse you list for sale for $100,000 or more. Spotlight ads do two things. First, they will randomly rotate into the spotlight section in the main Sales Arena, giving your horse a little more visibility. In addition, they will show up in the special Stable Spotlights page of your barn, giving other people a quick way to view the most promising horses you have for sale.
7 Star Ability to buy partnerships in other stable's racing horses.

This skill allows you to buy Partnerships (like sponsorship or stocks) of other stable's horses. There are three different levels of partnership, each providing different rewards. Depending upon the level of partnership and the age at which you purchase a partnership, you may be eligible for monetary rewards based upon a horse's race winnings, Performance Merit, Performance Distinction, and Court of Stars awards.
8 Star Purchase equine therapy equipment to improve injury rehabilitation.

With this skill you can build a therapy center at your stables, including a hot walker and therapeutic pool. These facilities will increase injury recovery by 50%, meaning horses using these will recover in half the usual time. Once purchased, you'll have access to new therapy options when performing rehabilitation exercises.
9 Star Better bartering with the Golden Apple Orchard.

A master of selling horses, you're now able to give 30 potential and better horses to the Golden Apple Orchard (reduced from 35 potential). You'll also be rewarded with more Golden Apples when you trade horses in.
10 Star Ability to convert some of your acreage into farm fields.

Are you getting bored with nothing but horses on your farm? With this skill you'll have no excuse for boredom - it will let you turn some of your unused acreage into farm plots to grow grain and/or hay. If tended well throughout the growing season, these plots will reward you handsomely with a special feed (including Alfalfa Cubes, Mineral Blocks, Prodigy, Legacy, Sugar Cubes, and more), some Golden Apples, and perhaps even Carrots or a Mud Bath if luck is on your side.

Currently
Sunday, 08:13pm
January
Year 46

Series Entries Close
Zodiac Zenith
Initiate’s Quest
Friday (12:00pm)

Meet Ends
Saturday (1:00am)





Making Magic
Issa (#1)
Today at 2:20 pm
Suggested stud fees have been adjusted to reflect recent changes in Development and Heritage. This is unlikely to result in significant changes for most horses, but may be important for some.
Issa (#1)
Today at 1:30 pm
The Golden Apple Orchard prizes have been rebalanced and include some new additions.
Issa (#1)
Today at 12:02 pm
Coffee with a mod? Coffee with a mod! Come hang out in Discord and ask all your New Year's questions!
Issa (#1)
Today at 1:41 am
Do you read news posts? Don't forget to reply to earn some cash and a chance to win some New Year's prizes! (Be sure to follow the rules!)
Issa (#1)
Yesterday at 4:42 pm
If you received a stillborn notice before 3:00pm, please disregard. There were some blips in the foaling system, resulting in stillborn PMs, and your mare is probably still in foal. You can check Mare Services to be sure.
Issa (#1)
07/30/21 12:17 pm
Today is the last day of the Summer Sizzler sale!
Issa (#1)
07/28/21 5:16 pm
Fae horses may now opt in to color shows. Shows will be available for them beginning in January Y46.
Issa (#1)
07/25/21 4:43 pm
All stables receive up to a 25% discount on race entry fees based upon racing activity in the previous game month. The same discount applies to show entry fees based upon show activity in the previous game month.
Issa (#1)
07/25/21 4:28 pm
Stables may earn a Chameleon badge when they actively enter horses in color shows.
Issa (#1)
07/25/21 3:42 pm
Genotype Search results show breed(s) accepted under the stud fee.
Issa (#1)
07/25/21 3:00 pm
Track info pages have some new census information!
Issa (#1)
07/22/21 7:17 pm
Series races now award purses through 10th place. 7th through 10th place finishers receive the same percentage of purse as 6th place.
Issa (#1)
07/22/21 7:14 pm
New Year's Resolutions may only be used once per game year.
Issa (#1)
07/22/21 1:50 pm
Horses who are already Marathon transitioned will not gain Longevity or Prime when transitioning to Steeplechase.
Issa (#1)
07/22/21 1:48 pm
Sprouts and horses purchased with auction vouchers cannot be sold until they have at least 10 race starts.
Issa (#1)
07/22/21 1:02 pm
Sparks of Joy horses reset at the end of each game month, meaning if you don't do Sparks for awhile you will no longer return to an outdated horse. Additionally, you may now reroll your assigned horse once per meet.
Issa (#1)
07/21/21 9:07 pm
Horses are eligible to retire if they have earned 100 combined show points.
Issa (#1)
07/20/21 9:20 pm
Stat stars are now included free for all horses.
Issa (#1)
07/20/21 8:46 pm
The Pacific region will not be hosting series races next year with the exception of series that rotate regions (ZZ, ES, WCF, ISHC). However, all series races now allow multiple entries like normal races.
Issa (#1)
07/20/21 2:22 pm
Pro players now see Morale and Rest percentages on horse pages. To avoid confusion, the color scale has shifted slightly for both so that they follow the same pattern.
Issa (#1)
07/20/21 1:29 pm
Horses transitioning to Steeplechase will automatically max all of their stats if they have completed at least 10 races.
Issa (#1)
07/18/21 3:50 pm
Robin's Nests may only be used on mares who have previously been fed Legacy.
Issa (#1)
07/18/21 3:00 pm
Legacy may increase a mare's chances of throwing genetic defects. This will not impact mares who have been fed Legacy prior to this post.
Issa (#1)
07/18/21 1:39 pm
Account freezing will be unavailable for the foreseeable future.
Issa (#1)
07/18/21 1:36 pm
Horses who are not fed or trained in a given month will have increased Risk and slowed Maturity.
Issa (#1)
07/01/21 8:01 pm
There are new Activity Badges on profile pages. You can earn these by actively racing 4yo+ (Tenacious Trainer), 3yo (Derby Determined), 2yo (Futurity Focused), and allowance (Allowance Ace) horses.
Issa (#1)
07/01/21 4:31 pm
Savings and interest acquisition have been updated. More info is available in your Savings Account.
Issa (#1)
06/29/21 10:40 am
The Yearling Auction no longer has minimum bid requirements. I believe this slipped through the cracks last year, leading to some confusion.
Issa (#1)
06/27/21 3:21 pm
Yearling Auctions are open for consignment!
Issa (#1)
06/22/21 7:14 pm
DAQ has been updated as Dam Producer Quality (PQ) and the Far Above Average level was removed, shifting Above Average and Average slightly. We've also added Dam Genetic Quality (GQ) to better understand how genetics may be impacting a stallion's AFP. Finally, average Select % of foals has been added as another means of measuring the overall quality of mares a stallion has been bred to.
Issa (#1)
06/22/21 11:17 am
There is a new version of Lace! You can view it in the Custom Previewer and can apply it through Amore Charms.
Issa (#1)
06/21/21 3:54 pm
SIP testing and stallion AFPs are now available!
Issa (#1)
06/20/21 11:33 am
The minimum age for Blossom Tea has been reduced to 3 years.
Issa (#1)
06/20/21 10:13 am
Distance, Surface, and Style Proficiencies did not drop again this rollover. We are aware of the problem and will be leaving it as is. Proceed with feeding and training as usual. :)
Issa (#1)
06/19/21 8:05 pm
AFP is down for some bug fixes until until further notice.
Issa (#1)
06/15/21 11:02 am
Forgot to repost after the time traveling... Basic Wraps have a chance to reduce Risk during training.
Issa (#1)
06/09/21 5:09 pm
Thoroughbreds, Goldbloods, and Standardbreds have a chance to reveal their transition Stat Genes upon retirement. (With relevant skill.) They no longer have a chance to reveal Jump.
Issa (#1)
06/09/21 12:30 pm
Unfilled series races may be entered late for a tripled entry fee.
Issa (#1)
06/07/21 7:04 pm
We're working on a spreadsheet to track community-created item art. If you're working on art for an item, add your name under the 'In Progress' column. This does not mean that others can't try it, but can help avoid some overlap.
Issa (#1)
06/07/21 3:15 pm
Goldblood stallions are temporarily eligible to test for Producer Quality if they are: 100% Goldblood, retired, and not Cloaked. Testing fees for Goldbloods during this period are reduced to $500,000 or 50 PC. Although mares can benefit from discounted fees, normal testing restrictions still apply.
Issa (#1)
06/06/21 7:19 pm
Yearlings must compete in 10 shows to receive a Travel boost.
Issa (#1)
06/06/21 7:19 pm
Yearlings must compete in 10 shows to receive a Travel boost.
Issa (#1)
06/06/21 6:25 pm
Suggested Grade and Style have been added to all horse pages as a replacement for Peer Comparisons. Young series race prospects are marked with an icon next to their grade.
Issa (#1)
06/06/21 1:38 pm
Players who don't have Hidden Stats can now see a Potential range on their horse's pages. This reflects current Potential only. A new chart has been added to the Evaluating Talent page to help place these horses into appropriate grades.
Issa (#1)
06/06/21 11:03 am
Although the Golden Apple Orchard is still taking horses as low as 20 potential, apple supplies are dwindling and you won't receive extra Golden Apples. You will still receive Arcane Apples for exceptional horses.
Issa (#1)
06/04/21 5:05 pm
AI Straw limits have been increased to 4 with an age limit of 20.
Issa (#1)
06/04/21 4:45 pm
The 12 Select Sale stallions age 10 and under with less than 20 foal slots have been set to 20 foal slots.
Issa (#1)
06/03/21 1:41 pm
Favorited horses may no longer be placed 'For Claim'. If a horse is already 'For Claim' and is a Favorite, they will automatically swap to 'No Claim' when visiting their Race Preferences page.
Issa (#1)
05/30/21 1:49 pm
Stallions may have a maximum of 30 foal slots, with the exception of any stallion who already has more than 30 foal slots. If a stallion already has 30 or more foal slots, he will not earn more through SIP upgrades.
Issa (#1)
05/30/21 12:54 pm
Train All for racers is down for maintenance. If you have used it recently please double check your horses' Surface Proficiency before entering races, as it likely hasn't been improving surface.